Owen Spreadbury

Game Designer / Game Programmer / 3D Artist


I am a Sheridan student in my 3rd year in the Honours Bachelor Game Design Program.

My main focus is 3D Art, such as animated props and characters that are created in Blender and Textured in Substance Painter. Otherwise, I can program in Unity Engine, Godot Engine and Unreal Engine with its blueprint system.

Below is a list of my projects, from both Unity and Godot Engine. These projects are a mixture of personal and college projects.


Projects




3D Art




About Me



When I'm not developing games, I love to box and hit the gym. Otherwise, I spend time with friends and family, the usual things.